Production 'almost' Complete
Been a while since I last blogged.
Production has been going pretty alright I guess. The other three Crewsaders came over to my house on Thursday after school to shoot my scene about 3D animation. Finally, it was my turn to be on tape. We set up the scene using all my toys and collectibles that I had since my childhood and used them as part of the set design. Jem composed me in the shot and adjusted the setings in the camera so that the lighting would look as perfect as possible, as light was directly shining at the camera from my window. Greg was trying to distract me while shooting me, and I have to say that he did succeed. As I mentioned earlier, that guy is really good in de-stressing the group. Keep it up bro. Wendy took over the microphone and we began filming.
A few wrong takes, but after a while, we did it. In the last shot, I was supposed to say "You may ask me, why spend so much time on it? I would say, why not?" Greg pointed out that the last sentence doesn't really make sense. The audience would not buy because I would be posing a question and the audience would be expecting an answer to that, but instead, I simply say "why not?" The audience would be confused and wouldn't accept it because one moment I pose a question asking why and then to reply that, I say why not. Am I making any sense here? Anyway, I hope you get the point I'm trying to make here, whoever is reading this. So we spent a while thinking of the ending of the scene. We have this consistence in this script whereby the speaker at the end of every module would say something inspiring and thought-provoking which would leave the audeince wondering about it. And we wanted to maintain this consistency in this module as well. Eventually, we decided to stick to the old idea because we felt that it is thought-provoking. Oh well...
A 3D lamp will be later added on the table in the scene, and hopefully, it would seem that I'm interacting with it.
The next day, it was Jem's turn to be on tape for Photography and Video Fundamentals. Greg, Wendy and Jem came to school at 11.30 in the morning to check out locations to shoot (I was having morning class). They did a great job. Initially according to script, our plan was to shoot at in the classroom next to the P1 classroom. However, the three of them found a great place to shoot - the dark room on level 4. It was really eerie there. Scary! Because it was so quiet, and so dark without the lights, it was as if you were walking with your eyes closed. We saw another room deeper insider, which I pressume was a lab where they developed photographs. That place was the scariest. Reminded me of the laboratory in 'I Am Legend' where Will Smith maintained checks on the zombie. We decided to film there as we thought it was quite interesting, but thought that the audience woldn't find it any interesting. Thus, we changed location, but still inside the dark room.
We decided to film at the dark part where the "alley behind" could be seen clearly with the proper lighting. We found that the lighting was also kind of interesting. We also used a new technique to film Jem's reflections talking to the camera instead of Jem himself talking to the camera. Greg did a good job in handling the camera. His hands were pretty steady considering the fact that we weren't using a tripod to film in some of the shots. The audio also turned out pretty good.
Okay, so that's what we have shot so far. Let me go over the things that we have already done and things that are yet to be done.
Things that are done:
1. Ideation shooting
2. 2D Art Fun shooting
3. 3D Art Fun shooting
4. Photography and Video Fun shooting
5. 2D Animation shooting
6. 3D Animation shooting
7. Opening Credits (roughly)
8. Ending Credits (roughly)
9. Map (roughly)
10. Wendy's Mushi Animation (almost done) =D Good job man!
11. A rough cut of all the modules combined into a sequence
Things that are yet to be done:
1. Drawing Essentials shooting
2. DM Fun Shooting
3. Scroll Scene shooting
4. 3D Lamp animation
5. Greg's animation
6. Mountain animation
7. Finalising opening credits
8. Finalising end credits
9. Colour correction
10. Testing out which codecs are the best
Phew! So many things left, so little time. Have to stop procrastinating already =(
Production has been going pretty alright I guess. The other three Crewsaders came over to my house on Thursday after school to shoot my scene about 3D animation. Finally, it was my turn to be on tape. We set up the scene using all my toys and collectibles that I had since my childhood and used them as part of the set design. Jem composed me in the shot and adjusted the setings in the camera so that the lighting would look as perfect as possible, as light was directly shining at the camera from my window. Greg was trying to distract me while shooting me, and I have to say that he did succeed. As I mentioned earlier, that guy is really good in de-stressing the group. Keep it up bro. Wendy took over the microphone and we began filming.
A few wrong takes, but after a while, we did it. In the last shot, I was supposed to say "You may ask me, why spend so much time on it? I would say, why not?" Greg pointed out that the last sentence doesn't really make sense. The audience would not buy because I would be posing a question and the audience would be expecting an answer to that, but instead, I simply say "why not?" The audience would be confused and wouldn't accept it because one moment I pose a question asking why and then to reply that, I say why not. Am I making any sense here? Anyway, I hope you get the point I'm trying to make here, whoever is reading this. So we spent a while thinking of the ending of the scene. We have this consistence in this script whereby the speaker at the end of every module would say something inspiring and thought-provoking which would leave the audeince wondering about it. And we wanted to maintain this consistency in this module as well. Eventually, we decided to stick to the old idea because we felt that it is thought-provoking. Oh well...
A 3D lamp will be later added on the table in the scene, and hopefully, it would seem that I'm interacting with it.
The next day, it was Jem's turn to be on tape for Photography and Video Fundamentals. Greg, Wendy and Jem came to school at 11.30 in the morning to check out locations to shoot (I was having morning class). They did a great job. Initially according to script, our plan was to shoot at in the classroom next to the P1 classroom. However, the three of them found a great place to shoot - the dark room on level 4. It was really eerie there. Scary! Because it was so quiet, and so dark without the lights, it was as if you were walking with your eyes closed. We saw another room deeper insider, which I pressume was a lab where they developed photographs. That place was the scariest. Reminded me of the laboratory in 'I Am Legend' where Will Smith maintained checks on the zombie. We decided to film there as we thought it was quite interesting, but thought that the audience woldn't find it any interesting. Thus, we changed location, but still inside the dark room.
We decided to film at the dark part where the "alley behind" could be seen clearly with the proper lighting. We found that the lighting was also kind of interesting. We also used a new technique to film Jem's reflections talking to the camera instead of Jem himself talking to the camera. Greg did a good job in handling the camera. His hands were pretty steady considering the fact that we weren't using a tripod to film in some of the shots. The audio also turned out pretty good.
Okay, so that's what we have shot so far. Let me go over the things that we have already done and things that are yet to be done.
Things that are done:
1. Ideation shooting
2. 2D Art Fun shooting
3. 3D Art Fun shooting
4. Photography and Video Fun shooting
5. 2D Animation shooting
6. 3D Animation shooting
7. Opening Credits (roughly)
8. Ending Credits (roughly)
9. Map (roughly)
10. Wendy's Mushi Animation (almost done) =D Good job man!
11. A rough cut of all the modules combined into a sequence
Things that are yet to be done:
1. Drawing Essentials shooting
2. DM Fun Shooting
3. Scroll Scene shooting
4. 3D Lamp animation
5. Greg's animation
6. Mountain animation
7. Finalising opening credits
8. Finalising end credits
9. Colour correction
10. Testing out which codecs are the best
Phew! So many things left, so little time. Have to stop procrastinating already =(
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