End of the First Block
A lot of things have been happening.
As far as progress is concerned, we finished up Greg's and Wendy's shooting for 2D Art Fundamentals. Initially, it was kind of difficult to set up the scene. It was already 7.30 pm and the lighting was a major issues. We had chosen the design space to do out shooting for this module but due to low lighting conditions, we decided to explore around and find a better place to film. That's when Jem and I discovered this place near the Design Gallery. The background had this nice depth and instantly, we decided to film there. After doing a bit of audio tests and object placements in the scene for the sake of composition, we began filming. It was horrible. It wasn't as easy and smooth as I had expected it to turn out. All of us shouted "Silence on the set" so many times, but certain people just choose to be so inconsiderate purposely and thus they had to contribute to the already irritating ambience noise we were having of the cleaners using the machines to clean the campus. This has been the day where I had cursed the most during production, and partly ended up being irritated at Greg at times. Sorry bro, no hard feelings yea =) Anyway, we carried on shooting and took many shots until I was satisfied. Wendy had gone off a little earlier as she wasn't feeling well. After everything was done, the remaining three of us proceeded to the 3D Animation Lab to prepare for our DHC presentation the following day. Jem and I worked on our presentations whereas Greg worked on his blog and character design.
The following day, we were supposed to shoot Jem for Ideation. After showing Wahidah our fourth or fifth draft of our script, we decided to go to Jem's house to shoot. However, Greg had lessons in the afternoon for DHC so he couldn't join us. Thus, Jem, Wendy and I left for Jem's house. Everyone was feelings kind of gloomy and tired because the following day was interim. Haiz...
Anyway, upon reaching Jem's house, we slacked a little before moving onto shooting Jem in the toilet (Great ideas are generated in the toilet, which is why we decided to shoot Ideation in the toilet). This time, I was in charge of camera and Wendy holding the microphone. Jem is great man. While being in the shot, he was also telling me what kind of angles he wanted and advised me on how to compose him in the shot. And when we looked at the recorded tape, it was awesome. That guy really does have an eye for the camera, even when he's not looking through one. Good job bro! This shooting was easy and was done within approximately 40 minutes. Once we were done, we set off for school to prepare for the following day's interim.
We reached school by approximately 6.30 pm and set of for the 3D animation lab. Greg did not meet us there as he was using Andrea Lim's laptop to do his animation. Wendy, Jem and I settled down to do work. Wendy worked on her Mushi animation, Jem worked on the Map using Photoshop and I worked on the layout for the mountains. We worked until 11pm until the guard came to tells us that it was closing time. Jem did a fantastic job on the map. Simply wonderful. Just like how I had visualised it to be - burnt, ancient, parchment-type and epic-looking. Do check out his blog to see it. I worked on the mountains and tried to match their layout in top view with that of that map because the mountains will be transiting into the map. It was damn hard, and took me a lot of time to come up with -- ENTIRELY NOTHING. I was really frustrated, thus I decided to help Jem with the map by telling him what it should look like and where it should be burnt and etc. After a while, Greg cam back with bad news - he did a bit of animation, BUT he forgot to save before the program quit unexpectedly. Damn. Never mind. Better to learn from mistakes sooner than later. All of us went home then.
Wendy had sent me her rough animation that she had done, and I have to admit that it's really a good piece of work. Though the facial animation was not done, but for the sake of interim, at least we had something to show. Greg had sent me his character designs for his dog to be included in the rough cut for the interim the following day. I decided to catch a bit of sleep before resuming work at 5 am.
After I woke up, I started editing all the footage that we had shot and made a rough sequence out of it. I did not really bother with the audio editing and the noise reduction process because I really did not have enough time. I added in the beginning and the end titles. Finally at 8am, the entire edit for interim was done and all that was left was rendering. I had edited the footage in Premiere and imported the premiere project file in After Effects for editing the last part where the map comes in and the end credits follow through. Once I was done with the editing, I set the clip to render. Estimated time remaining to render: 2 hours plus plus. Thus I decided to catch a bit of sleep before going to school.
When I woke up, DAMN I HAD NEVER CURSED THIS MUCH IN MY LIFE. MY LAPTOP HAD GONE TO SLEEP AND HAD ONLY RENDERED 1000 FRAMES OUT OF THE 7000 PLUS PLUS THAT WERE SUPPOSED TO BE RENDERED BY THEN. DAMN! I panicked, as I had only an hour to get ready and leave for school. Thus, I decided to render only the last part which are the ending credits I edited in After Effects, and then import it back into Premiere and re-render it with the rest of the edited footage. This saved me hours of time and the rendering was done in less than 10 minutes. Premiere did save render times, but I had to compensate the quality of the end credits as it was rendered twice.
I reached school just in time and was just getting the footage on my harddisk when Wahidah announced that we were penalised for not being ready when told to do so. Well, just a bit of my opinions here. Yes, I do agree that it was my group's fault for not being on time. But we were definitely ready. We had done our work. We had our rough edit like what was required. We were meeting up to the expectations of P1. And I'm sure so were the rest of the groups that were penalised. But all we had left to do was just transfer the stuff to the school's computer. And we had not done that, thus we were penalised. Although I feel that Wahidah was right in a way, we did not know that we were the first group to present our work. If we had known, we would definitely have been ready before she entered the class. I feel that we have worked so hard for this day, and we had produced what was required, but our grades will be affected just because we hadn't transferred our work to the computer. I don't think that would be fair to us. But then again, this isn't up to me to decided. Maybe Wahidah did have her reasons, and I guess I do respect them. I just hope and pray for the best.
Interim started. All the Crewsader loved Snap's work. I feel that the editing was awesome, especially to the music. It totally fitted their theme. Good job Snap. Awesome work =) Finally, our group's turn came as we were the last to present. I guess it went well, just that we had to do some work with our audio.
Saturday and Sunday - days off for Crewsade before work resumes on Monday. Beware Crewsaders, as the worst of hell has YET to come to us. Be prepared. We can do it. This is just the hell of a beginning. Good luck guys, and GOOD JOB SO FAR! =)
As far as progress is concerned, we finished up Greg's and Wendy's shooting for 2D Art Fundamentals. Initially, it was kind of difficult to set up the scene. It was already 7.30 pm and the lighting was a major issues. We had chosen the design space to do out shooting for this module but due to low lighting conditions, we decided to explore around and find a better place to film. That's when Jem and I discovered this place near the Design Gallery. The background had this nice depth and instantly, we decided to film there. After doing a bit of audio tests and object placements in the scene for the sake of composition, we began filming. It was horrible. It wasn't as easy and smooth as I had expected it to turn out. All of us shouted "Silence on the set" so many times, but certain people just choose to be so inconsiderate purposely and thus they had to contribute to the already irritating ambience noise we were having of the cleaners using the machines to clean the campus. This has been the day where I had cursed the most during production, and partly ended up being irritated at Greg at times. Sorry bro, no hard feelings yea =) Anyway, we carried on shooting and took many shots until I was satisfied. Wendy had gone off a little earlier as she wasn't feeling well. After everything was done, the remaining three of us proceeded to the 3D Animation Lab to prepare for our DHC presentation the following day. Jem and I worked on our presentations whereas Greg worked on his blog and character design.
The following day, we were supposed to shoot Jem for Ideation. After showing Wahidah our fourth or fifth draft of our script, we decided to go to Jem's house to shoot. However, Greg had lessons in the afternoon for DHC so he couldn't join us. Thus, Jem, Wendy and I left for Jem's house. Everyone was feelings kind of gloomy and tired because the following day was interim. Haiz...
Anyway, upon reaching Jem's house, we slacked a little before moving onto shooting Jem in the toilet (Great ideas are generated in the toilet, which is why we decided to shoot Ideation in the toilet). This time, I was in charge of camera and Wendy holding the microphone. Jem is great man. While being in the shot, he was also telling me what kind of angles he wanted and advised me on how to compose him in the shot. And when we looked at the recorded tape, it was awesome. That guy really does have an eye for the camera, even when he's not looking through one. Good job bro! This shooting was easy and was done within approximately 40 minutes. Once we were done, we set off for school to prepare for the following day's interim.
We reached school by approximately 6.30 pm and set of for the 3D animation lab. Greg did not meet us there as he was using Andrea Lim's laptop to do his animation. Wendy, Jem and I settled down to do work. Wendy worked on her Mushi animation, Jem worked on the Map using Photoshop and I worked on the layout for the mountains. We worked until 11pm until the guard came to tells us that it was closing time. Jem did a fantastic job on the map. Simply wonderful. Just like how I had visualised it to be - burnt, ancient, parchment-type and epic-looking. Do check out his blog to see it. I worked on the mountains and tried to match their layout in top view with that of that map because the mountains will be transiting into the map. It was damn hard, and took me a lot of time to come up with -- ENTIRELY NOTHING. I was really frustrated, thus I decided to help Jem with the map by telling him what it should look like and where it should be burnt and etc. After a while, Greg cam back with bad news - he did a bit of animation, BUT he forgot to save before the program quit unexpectedly. Damn. Never mind. Better to learn from mistakes sooner than later. All of us went home then.
Wendy had sent me her rough animation that she had done, and I have to admit that it's really a good piece of work. Though the facial animation was not done, but for the sake of interim, at least we had something to show. Greg had sent me his character designs for his dog to be included in the rough cut for the interim the following day. I decided to catch a bit of sleep before resuming work at 5 am.
After I woke up, I started editing all the footage that we had shot and made a rough sequence out of it. I did not really bother with the audio editing and the noise reduction process because I really did not have enough time. I added in the beginning and the end titles. Finally at 8am, the entire edit for interim was done and all that was left was rendering. I had edited the footage in Premiere and imported the premiere project file in After Effects for editing the last part where the map comes in and the end credits follow through. Once I was done with the editing, I set the clip to render. Estimated time remaining to render: 2 hours plus plus. Thus I decided to catch a bit of sleep before going to school.
When I woke up, DAMN I HAD NEVER CURSED THIS MUCH IN MY LIFE. MY LAPTOP HAD GONE TO SLEEP AND HAD ONLY RENDERED 1000 FRAMES OUT OF THE 7000 PLUS PLUS THAT WERE SUPPOSED TO BE RENDERED BY THEN. DAMN! I panicked, as I had only an hour to get ready and leave for school. Thus, I decided to render only the last part which are the ending credits I edited in After Effects, and then import it back into Premiere and re-render it with the rest of the edited footage. This saved me hours of time and the rendering was done in less than 10 minutes. Premiere did save render times, but I had to compensate the quality of the end credits as it was rendered twice.
I reached school just in time and was just getting the footage on my harddisk when Wahidah announced that we were penalised for not being ready when told to do so. Well, just a bit of my opinions here. Yes, I do agree that it was my group's fault for not being on time. But we were definitely ready. We had done our work. We had our rough edit like what was required. We were meeting up to the expectations of P1. And I'm sure so were the rest of the groups that were penalised. But all we had left to do was just transfer the stuff to the school's computer. And we had not done that, thus we were penalised. Although I feel that Wahidah was right in a way, we did not know that we were the first group to present our work. If we had known, we would definitely have been ready before she entered the class. I feel that we have worked so hard for this day, and we had produced what was required, but our grades will be affected just because we hadn't transferred our work to the computer. I don't think that would be fair to us. But then again, this isn't up to me to decided. Maybe Wahidah did have her reasons, and I guess I do respect them. I just hope and pray for the best.
Interim started. All the Crewsader loved Snap's work. I feel that the editing was awesome, especially to the music. It totally fitted their theme. Good job Snap. Awesome work =) Finally, our group's turn came as we were the last to present. I guess it went well, just that we had to do some work with our audio.
Saturday and Sunday - days off for Crewsade before work resumes on Monday. Beware Crewsaders, as the worst of hell has YET to come to us. Be prepared. We can do it. This is just the hell of a beginning. Good luck guys, and GOOD JOB SO FAR! =)
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home